Three Steps Ahead If you thought of Three Steps Ahead as purely a card draw spell, it probably doesn't make this list
**: ** A hyper-efficient two-mana 3/2 with haste and trample that applies significant pressure in the early game
'Animating' lands is a tricky proposition
BPhillipYork: Temporary removal is a tough subject, paying W to remove a permanent is potentially really strong, but the caution I have with cards like this, it incentivizes your opponents to waste their interaction on your interaction to get their cards back, and since people have such terrible threat detection, it seems really dangerous
If you've completed a dungeon, copy that spell twice instead
I didnt think that was properly representative, so I tried to look past the obvious but theres just no looking past a bomb like Varina