Timing restrictions based on the card's type are ignored
In general, your deck will do well by keeping your characters ready and not letting them gain lore by challenging or using Rush tricks
We added 3 different cards from outside the deck, each with 4 copies, so twelve cards in total
Card Name Mana Cost Type Enchantment Rarity Rare rules Text Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature
Players look at the top 3 cards in their deck, adding each character with a cost of 2 Ink or less directly into their hand
Not only do you get Darksteel Plate, Sword of the Animist, and Fire-Lit Thicket, but Clever Concealment has some amazing new art of Clouds disguise