Pretty neat that it can be played and not immediately die in the early game, and pretty neat that it enables itself as card draw engine
While exiling the Disturbed half if it would be put into the graveyard isn't written into the mechanic like it is with Flashback, every card with Disturb has a line of text on the disturbed half that does this to balance out the mechanic
So thats the list, commons and uncommons that will ensure you dont leave your Magic nights empty-handed
If you have a ton of them, though, this is a great value engine
If youre selling rare Pokmon cards, these are the buyers who will pay premium prices without hesitation
Practiced Offense Go-wide decks often want to buff the team with extra power, and cards that offer +1/+1 counters can be strong since the buff persists turn after turn