It sounds cheesy, but opening a pack is just as fun for a lot of people as playing the card game itself
Shes flavorful, easy to make work, has many ways to build around her, and isnt back-breakingly powerful the perfect commander
In practice, I just wasnt able to get a big enough bunch of barking buddies bouncing around on offense
This is probably the module thats most likely to stay steadfast in a long game and never run out of steam, which would be ideal for when everyones looking to settle in for a two hour game
Vanquish the Horde I don't like throwing around the term "instant staple," but uhhh yeah, Vanquish the Horde is an instant staple
The only real downside to this card is that you may not always have a creature to sacrifice or one that youre okay losing at that particular moment