But if your game does, you should create a model of one of these placement boards
Do you have the desire to lock the opponent into a no-win situation
If you Synchro Summon a "Warrior", "Synchron", or "Stardust" Synchro Monster: You can target 1 monster in your GY used as its material
(Getting a 20/20 one out of twenty games will frustrate just about everyone.) Players are willing to jump through hoops but there is only so much failure they will take before they abandon the mechanic
These tokens can be converted into mana, enabling explosive plays that can turn the tide of the game or end it immediately
(Well, relative value, given the entire store is based on the conceit of us paying real money for imaginary gold, in turn to buy sealed packs with incredibly poor pull-rates