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From my early impressions, Lorcana successfully lands in the middle, offering a gameplay experience with just enough depth in its first set to avoid the sense of a game that exists only as a tacked-on vehicle for collectors to buy cards
As long as Sephiroth is in play, Broodscale cannot win by comboing and, should he flip, they can never combo to win the game
The ultimate Lore drain and gain strategy is found on Aladdin, Heroic Outlaw, which sadly is only a one-of within the Emerald and Ruby Disney Lorcana starter deck
The new emerald cards coming in Into the Inklands are certainly not straying far from this particular strategic approach, with players expected to have a tricky time dealing with anyone playing with emerald cards
If there are card(s) here that you were hoping were here but arent, hit me up for discussion via the links in my Linktree.