Removing threats works for a while, but with three opponents, someones going to stick something, and games can either stall out or develop into arms races
If it serves an important role, the playtest name should convey that
Maybe a judge promo, but that seems it
Tragic Slip would be my 3rd choice although I am not a massive fan of the card
Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." Equip Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." Equip Artifact - Equipment Glamdring Equipped creature has first strike and gets +1/+0 for each instant and sorcery card in your graveyard
Grade: B (Fine mechanic, would prefer to see something new or Clues again before seeing Food return) Escape Escape might have the best Limited play pattern of any recursive mechanic ever