efficient removal for anything your opponent could play, combo interaction in [Card]Thoughtseize[/Card] and counterspells, as much burn hate as you want, and powerful midrange mix-up threats like [Card]Oko, Thief of Crowns[/Card] or [Card]Tireless Tracker[/Card] to take the game long when opponents board in narrow interaction
Especially in Modern, it's the go to for decks that play white, allowing you to exile any creature you can target without restrictions
If you're ahead, chances are you'll win
Please understand that the individual pieces are also prone to scratches
Snow Means Death: The final battle of Chapter 1 takes place at Ziekden Fortress, and involves the first major character death among the protagonists and their allies
I teach the younger generation of MTG players at my LGS how to play once a month