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Well have room for eleven additions after we make way, and were specifically looking for some more self-milling cards, some more creature control effects so we can win a mid-game slugfest, and maybe something to accentuate the themes weve already presented or provide some much-needed card advantage so we arent solely reliant upon our commander remaining on the battlefield turn after turn or being broken in half by a combo engine
A 4/4 flyer for 6 can be a common if that's all it is, especially 2 colors
The letters are the official Set Abbreviation or the shorthand used to refer to a specific Set also called an Expansion
The card only costs three ink to play, and unfortunately, only has four defense, which will make it a quick target for opponents
The deck also uses effects to protect the attacking creatures or shut down blockers to make sure those attacking creatures aren't just charging to their death every time