This is a phenomenon that frequently occurs when Wizards of the Coast releases a reprint-heavy set, and it would not be surprising to see it happen again here

Color / Artwork Name: Solar Gearhulk Color / Artwork Name: Toph, the First Metalbender Color / Artwork Name: Deafening Silence Color / Artwork Name: Dream Seizer Color / Artwork Name: Mirror Room Color / Artwork Name: Quandrix Color / Artwork Name: Prismari Color / Artwork Name: Appa, Aang's Companion Color / Artwork Name: Ozai Color / Artwork Name: Descendants' Path Color / Artwork Name: Cyclonic Rift Color / Artwork Name: The Unagi of Kyoshi Island Color / Artwork Name: Skirmish Rhino Color / Artwork Name: Veil of Summer Color / Artwork Name: Blue Mana Color / Artwork Name: Vampiric Tutor Color / Artwork Name: Walk-In Closet Color / Artwork Name: Simic Color / Artwork Name: Grub, Storied Matriarch Color / Artwork Name: Hissing Quagmire Color / Artwork Name: Mutable Explorer Color / Artwork Name: Rhys, the Evermore Color / Artwork Name: Forgotten Cellar Color / Artwork Name: Magmatic Hellkite Color / Artwork Name: Cyclonic Rift Color / Artwork Name: Ran and Shaw Color / Artwork Name: The Lion-Turtle

What makes Farewell to Arms one of the best cards in the history of the game is how it excels at breaking the opponents mouth, but also their body
Its still pretty cool, if a little underwhelming
The game's Sphere Grid leveling system uses visual markers to gain abilities and stats, and I knew I could do that physically with +1/+1 counters and keyword counters
For Kaladesh , the Masterpiece Series is called Kaladesh Inventions