They both have a Willpower of 3 however Madam Mim has a greater Strength value of 4
You may play the land later from exile.) Value Town follows all of the normal rules of adventurer cards, except instead of casting it from exile while it's "on an adventure," you play it as you would normally play a land, following all normal restrictions
For a spell to be worth spending that kind of mana in todays spell economy, it needs to be a curve-topping threat, and Minwu fits that role well
Imagine those turns when you can storm off the turn after you cast this, or even the turn that you cast it if youre really doing the Simic thing and have oodles of mana
It also introduces a new take on modal spells, with you spending a number of paw points for as many effects as you can afford
One really different build you can play is a reanimate Orzhov deck with him as your commander and plenty of Angels, like an Angel typal