You also get the creatures back in your hand at end of turn, where most effects like this would have you sacrifice them
Think mono-blue is the clean way to go, or maybe that its too narrow and misses out on a lot of value
Develop a Pokmon by playing a Phase 1 or Stage 2 advancement on top of an essential or Stage 1 Pokmon, separately
The auto ability to select one category VIII forward in your break zone that does not have the card name Seifer and add that card to your hand is then placed on the stack after damage is taken
Impact Tremors and Goblin Bombardment do a great job of slotting into any token deck, as they allow you to do insane amounts of damage in a hurry
Weve seen freeze effects like this before, whether on cards like Time of Ice, or through stun counters via cards like Mjlnir, Storm Hammer