Here's a list of the most common ones: Lost Box This deck is very susceptible against Lost Box engines as it doesnt have a proper way to deal damage to the Comfeys that set the engine while Cramorant protects them
Destroying all opposing players artifacts for a mere 5 mana is an amazing deal, and the flexibility of being able to remove an artifact of your choice (that you dont control) for 1 mana makes it a great card to have on hand during any stage of a Commander game
Even the aggressive ones need to take care and as such the Helix has regained a position in my cube that somewhat reflects the performance and power of the card in the wider MtG field
This is also done incredibly well, taking players through the mechanics and elements of battling one step at a time, offering reinforcement and an intuitive tutorial at every step of the way
Most storm-based strategies cast a bunch of free spells or get infinite mana to cast something big to end the game
For creatures, that means having your larger creatures fight theirs through something like Ram Through or Kogla, the Titan Ape , or the best green creature removal spell, Beast Within