The combination of mana cost, stats, enchantment typing and two powerhouse abilities make this almost as universal as Setessan Champion, and four of each is a decent place to start green Standard lists if you want to do anything with enchantments going forward
If push comes to shove, Dialga ex's Heavy Impact can also deal 100 damage to either force your opponent to retreat or as a finisher
Heres the perfect kill: Protection from Everything (Cant be blocked) Double Strike (When you are unblocked, and you will be, deal damage twice!) Frenzy 2 (When you are attacked and unblocked, and you will be, get +2/+0) Infect And you could choose Triple Strike from Three-Headed Goblin instead of double if your group allows a lot of silver-bordered options
Youll often see me bring up successful concepts of the past, and Ability-lock is definitely going to be one of the most successful strategies that one can use to see success
The syntax of the numbers are as follows: Each Pokmon can only be caught a certain amount of times, before it endangers the survival of the Pokmon in the wild
English version, made in Japan.