Sure, 4 mana is considered a little above average for reanimation strategies, but once you start pairing this commander with Training Grounds and Cabal Coffers, you can create several potent tokens a turn, then use your new Zombies to filter through the top of your deck during your upkeep to find the card you need to close the game
It also works on artifacts, so you can have crazy charge counter synergies going on the Everflowing Chalices of this world
See also: Phantasmal Flames guide, Ascended Heroes guide, Master set collecting guide Will Mega Evolutions cards hold their value long-term? MHR cards have the strongest case - PSA 10 populations under 500 copies each, extreme pull rate scarcity, and Legends: Z-A demand providing a demand floor
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