Use your support characters to add damage while also granting full immunity to damage, and you are able to much more easily protect your characters through those early turns that are so vital to the success of hyper aggro builds like this
Forgotten Creation: I would almost be tempted to buff up my opponent's creatures and incapacitate them with something like Ghostly Prison [2 White (3)] Enchantment (Creatures can't attack you unless their controller pays 2 for each creature he or she controls that's attacking you.) The second ability says self-mill
Simply put, thats not enough to buy you back into the game after losing three or four things
Five mana buys you a lot when youre casting this planeswalker, but pressure is the most important aspect of Nissa because she allows you to literally hurl 5/5s at your opponent or their planeswalkers like Donkey Kong chucking barrels
Sometimes players will hold onto removal too long, so having an extra incentive to use it can make the game a bit more enjoyable
Card Name Mana Cost Type Instant Rarity Mythic Rare rules Text As an additional cost to cast this spell, sacrifice a creature.Add an amount of equal to the sacrificed creature's mana value