It's notable that this charm gets around sacrifice removals biggest weakness by forcing the opponent to sacrifice whichever of their cards has the highest CMC (converted mana cost)
Any time you would gain life, you gain one more of that amount, which isnt a ton, but adds up over time
Once you start playing two or more of these a turn you'll start seeing absurd turnouts, and they're actively busted with mass reanimation like Raise the Past, Return to the Ranks, and so on
TOP FIVE FROM THE BIG SCORE There are a lot of good cards in the BIG part of the set, especially interesting ones under specific or unique circumstances, but Im going to choose five all-rounders
Falls nach einigen Sekunden keine Karte gescannt wurde, werden die LEDs langsam heruntergedimmt
Baloo Von Bruinwald XIII A bodyguard character that gains you automatic two lore when its banished