When you Summon Pendulum Monster Cards, you play them in your Monster Zones like you would any other monster, but when you want to activate them as Spell Cards, they go in one of your two Pendulum Zones instead of a Spell & Trap Zone
This feels like the first cut you make when figuring out which plane cards to use
Vehicroid Connection Zone X SPELL Fusion Summon 1 "Vehicroid" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials, and if you do, it cannot be destroyed by card effects, and its effects cannot be negated
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In the classic games, it targets one face-down defense monster that the opponent controls, and if its defense is less than 2000, it destroys it
Even if they don't connect to the tower every time, they force your opponent to keep spending elixir on defense