You get some quick land ramp and removal if you need it with this card
It turns out that being able to reuse instants and sorceries from your graveyard is just really good, especially when you have the option of doing it with a flash creature
Hydra Trainer Hydra Trainer looks beyond hydras, at all the modified creatures, counter doublers and evergreen use of +1/+1 counters and says, I've got job security! Green decks can randomly have a bunch of such counters and while it might not surprise anyone, one attack with a Hydra Trainer and a trampler and it's just game over
The starting point of pretty much every Commander deck I build is setting aside slots for 38 lands, 10 ramp, 6 spot removal, 3 board wipes, 10 card advantage (mostly card draw), 2 recursion, 1 graveyard removal, 2 flexible tutors
The protection goes even further since it shields you with protection and an immobile life total
Blossoming Tortoise has a neat interaction when paired with Draconic Destiny and animated lands or creature lands