You want to play a strategy game, not 'memory'
Ill be up there Saturday if you want to swing by and tell me how bad my evaluations were
Place all elements into their right location, using an existing card as a reference Add in all the type elements where they belong, but set it so that they can be activated by a flick of a switch Do the same with each Stage Element and symbols Place customized text boxes in their appropriate locations and set to appropriate sizes Place other common text elements, both text which never changes (Weakness, copyright, etc) and text which has common elements but can be filled out later (Illus., Pokedex info, HP, etc) Likewise for the Trainer cards
It also helps that Lifelink is simple to understand
Damage and effects that say "destroy" don't destroy it.) Instant Protection (CTRL to add secondary) Pump Jeska, Thrice Reborn Jeska enters with a loyalty counter on her for each time you've cast a commander from the command zone this game
You'll want to whittle your choices down to two colors