Being evasive is pretty unique for a soul sister, but it only has 1 power, so thats not a huge deal
Step 2: Start with a baseline count A practical starting point for many Commander decks: 10 to 14 total card advantage pieces 4 to 7 burst draw 3 to 6 engines 0 to 4 looting/selection (only if you benefit) Then adjust based on reality: High curve, slower deck: lean more burst (you need refills that matter)
The Cabaretti are a class of Druids who throw the hottest parties in town, and run the best dance halls
keep the best cards you draw, or crack a Martyr of Sands for some huge lifegain or swipe the field with my new favorite card: Yes, isnt it beautiful
Both of these commanders offer ways to keep playing a lot of Magic without needing to cast many spells, making them a natural fit for playing these types of effects
But, that being said, one did recently sell for around $30K on eBay