Then with Return to Ravnica we got Niv-Mizzet, Dracogenius, which was designed to be a homage to the original Firemind version -- draw cards and ping things -- but instead of pinging whenever you draw a card, this time you draw a card whenever you ping/hit an opponent, which means you don't get to ping seven times when you cast Wheel of Fortune and you can't combo off with Curiosity
Those creatures gain trample until end of turn
It's a huge card across all formats, thanks to its Affinity for creatures, meaning for every creature you have on the battlefield, it costs one less colorless mana to cast
Lets go over all these differences
I drew into and played an Alloy Myr and was positioned to be able to double up my counter production thanks to having lands and an Alloy Myr that could produce 5 mana and a Timeless Lotus that could do the same
Incremental value isn't really what elves want, they are bursty