Wrap Up Stocking the Pantry | Illustration by Gina Matarazzo Card draw is a tool to keep playing the game, overcome variance, and avoid falling behind
3 power makes it a much better blocker, able to chip in for meaningful damage here and there, and a real threat later game when your hand is deployed and you are attacking with the team
They dont feel like dead cards in your hand, nor do they feel too narrow
He will always attack as a 4/4, since he counts himself, and there are going to plenty of times where you can Scry additional times to buff him, especially because his Scry ability will theoretically allow you to find even more Scry
Cards with raw values above 80 to 100 in strong condition begin to present a credible case, particularly where graded comps show a 2x or greater multiple over raw pricing
The primary power of phasing is it is the single best protection in the game