Last time we covered the monocolor cards , and this time as usual we won't be looking at everything , and we'll be doing this mostly with an eye for Commander play
Sanji and Zoro are featured on the sets booster art, as you can see above
They're especially useful for getting your haste enablers online early, but a simple Birds of Paradise basically pays for itself if it also has haste
Imagine a draft where you start with a strong Black card
(To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.) When this creature enters, create a 1/1 white and blue Merfolk creature token
Crimson Vow & Secret Lair: Stranger Things We're currently evaluating the power of different commanders: Grolnok, the Omnivore - Tier 2-3 (Grolnok has insane synergy with different cards like Hermit Druid, Intuition and Traumatize) Toxrill, the Corrosive - Tier 3-4 (looks like a very powerful commander, but 7 mana is a lot for a competetive commander) Eruth, Tormented Prophet - Tier 3-4 (Eruth can abuse weird draw spells like Goblin Lore to dig very deep and storm off, but these cards can also backfire, especially in cEDH) The Stranger Things commanders are super difficult to evaluate since they can just partner them with each other